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I record the audio in audition, play it back (with the 5-10 grace for the effects to kick in) and then I record to HDD using my broadcasting software. So what I figured out was: I run my streaming software like OBS or Xsplit (capable of recording audio that goes to my speakers or headphones). I ran into this problem when I wanted to do a straight up record of my voice to then put it in After Effects but it wasn’t coming out like the live version. I use Audition for streaming ‘cleaned up’ mic audio for my youtube video game lets plays.
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Not sure if this is the answer you guys are looking for but I found a fairly simple work around. Has anyone else had a similar experience, or been able to work around this? It’s pretty stupid, actually… the denoise effect isn’t half-bad, but if it doesn’t work on export, then the plugin is essentially useless (as is Premiere’s export function, since you can’t count on your final export being what you see/hear on your timeline). This is just a theory (which seems to fit the evidence)… I don’t know if this is what is actually happening or not, and I haven’t had time to go back and explore it some more. When you play the clip on the timeline, it has time to read ahead and apply the reduction before you hit a cut point, but on export, it doesn’t read ahead and only starts to process *at the cut point*, which means that you have to wait a second or two before you notice any noise reduction. It seems to me that the denoiser requires some “read-ahead” time to make the necessary calculations, and apply the noise reduction. It was really annoying, because the noise kept popping in and out during playback of the final movie file. In my case, the denoise effect would actually work on exported material, but it would only pop in a couple of seconds after every cut (so you would hear hiss at the cut point for a second or two, followed by a quick drop to the noise-reduced audio). I had a similar experience with PPro CS6.
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